NPC Generator
A person with a name, a want, a pressure, and one thing they are not saying.
RPG tools for bolder games
Build tonight’s session in minutes with original NPCs, encounters, taverns and story sparks made for busy Game Masters.
Stuck for an opening?
A single strange, specific thing happening somewhere your players already care about. Pull a few until one of them makes you want to know what happens next.
Every spark is original and belongs to no particular setting, so it will fit whatever world is already on your table.
Tonight’s spark
The village blacksmith has taken to sleeping in the forge, and the fire has not gone out in nine days.
One original spark, ready to steal. Pull another until one catches.
Free tools
Three generators, each built to answer one question fast. Every result is yours to keep, change and use at your table.
A person with a name, a want, a pressure, and one thing they are not saying.
A scene with an objective, a complication, and a way through that is not a fight.
An inn worth stopping at, with a problem, a rumour, and something under the floor.
How it works
NPCs, encounters or taverns. No account, no setup, no waiting for a page to think about it.
Lock what you like and reroll the rest. Keep the name, change the secret, try three taverns in twenty seconds.
Copy it as plain text or Markdown into your notes, or print the page and put paper in front of you.
Adventure packs
Deeper material than a generator can give you: full kits, adventures and reference packs, each written, edited and laid out by hand.
On the workbench
For the week the prep never happened
A print-and-play kit for running a whole evening from a standing start. Encounters with objectives already attached, a cast who each want something, locations that drop onto any road, and the tracking sheets that keep it all straight while you improvise.
A$14.95 planned price
Coming soonNot on sale yet. The launch list is the only way to be told when it is.
On the workbench
Turn a shopkeeper into a storyline
One hundred original secrets, each written to give a forgettable NPC a reason to matter. Every entry carries the pressure that created it and a suggestion for how the truth finally surfaces at the table.
A$7.95 planned price
Coming soonNot on sale yet. The launch list is the only way to be told when it is.
Planned
An original dark-fairytale one-shot
A village with no church, and a bell that rings under it anyway. A single evening of play with a mapped location, a cast who all want something from the party, a clue trail that survives being solved out of order, and three endings that each cost something.
A$11.95 planned price
Coming soonNot on sale yet. The launch list is the only way to be told when it is.
Smith+ · coming later
Smith+ is the planned subscription tier. It does not exist yet, nothing below is built, and there is nothing on this page to buy.
Every line above is planned, not built. No price has been set, and nothing here can be purchased.
One email when there is something real to look at. Nothing else.
The list is not open yet. No email provider is connected to this site, so nothing can be collected and nothing would be sent. Until it is, write to hello@encountersmith.com and you will be added by hand.
Free resource
A hand-picked set of story hooks, free to read and copy right now. No email required, no download gate, no form standing between you and the list.
New free tools, new resources, and the first adventure packs.
The list is not open yet. No email provider is connected to this site, so nothing can be collected and nothing would be sent. Until it is, write to hello@encountersmith.com and you will be added by hand.
Questions
Yes. All three run in your browser with no account, no sign-up and no limit on how many results you pull. Nothing you generate is sent anywhere.
All of them, and none in particular. The tables describe people, places and situations rather than statistics, so nothing needs converting. Drop a result into whichever game is already on your table and assign numbers the way you normally would.
Please do. That is exactly what it is for. Take a result, change half of it, forget where it came from. No credit required.
Sharing a result with your table, your group chat or your play-by-post thread is fine and always will be. Republishing the tables themselves, or packaging generated output as a product of your own, is not covered yet.
Not yet, and we would rather say so plainly than leave it vague. A proper licence covering commercial reuse is being prepared. Until it is published here, treat generated results as free for home-game use. If you have a specific project in mind, write to us and we will tell you where the licence has got to.
No. EncounterSmith is independent, with no affiliation, sponsorship or endorsement from Wizards of the Coast or any other publisher. Every table is written from scratch, and nothing draws on another publisher’s settings, characters or trademarks.
There is no date. Smith+ is a planned subscription with deeper tables, saved results and printable exports, and none of it is built yet. The founding list is how you hear when there is something real to look at. Joining costs nothing and commits you to nothing.